The partner piece nobody asked for to
this thing. While I can't say she's my favourite ancestor, I like the Disciple. She's neat.
Again, vast majority of work in Sai. Pose cobbled together from a dozen references or so.
Critique, for the love of everything. Believe it or not, the anatomy makes sense in my head--I am deeply unsure that it's come across, though.
Character - Andrew Hussie
(Again: not going to do a full series of these. I don't have that many ideas for pinup poses. Unless someone wants to pay me to do another one, I'm moving on.)
EDIT: Her eyes have been bugging me forever, so I fixed her up a brand new pair.
The shading on her entire body is really dynamic, and the anatomy is really nice; her legs and her stomach connect really beautifully, and you've given her face a severe but graceful face. I get the fleeting term "martial beauty," but I can't place why that's a phrase that popped into my head. Point being, she looks fleshy, but toned, if that makes any sense. Uh.
Her hair is bouncy, and I want to roll all over that fluffy bearskin rug she is posing seductively on as she whispers to you, his voice dusky and rugged from sweeps of misuse and preaching, "draw me like one of your french girls."
'Fleshy, but toned' is fantastic, and 'martial beauty' is actually the perfect phrase. Even though she's reclining, I wanted to avoid the typical passive/inactive poses that cheesecake usually implies, so I'm glad she's come across as dynamic. The same with her face, in a lot of ways. I wanted it to express a challenge. (THINKING TOO MUCH ABOUT FANART: THE NOVELIZATION.)
The furs did turn out pretty well, didn't they? And I'm glad I've captured the GIANT HAIR of the original character design XD (Also YES.)
In conclusion: YOU SAY THE NICEST THINGS, AAAAAAA
but right now
all I've got is
DAYUM, GIRL.
(Which is to say, thank you XD)